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Table 5 Results obtained for JeStiMulEs avatars and for real-life characters

From: Facing the challenge of teaching emotions to individuals with low- and high-functioning autism using a new Serious game: a pilot study

ASC (N = 33)   Avatar tasks Real-life character tasks
   Pre-training Post-training - Pre-training Post-training -
   Mean (standard deviation) P Mean (standard deviation) P
Face Happy 50.5 (6.5) 81.8 (5.4) <.001 60.1 (7.4) 84.8 (6.1) <.001
  Anger 49.5 (7) 65.7 (6.1) .47 NS 46.5 (6.2) 64.1 (6.4) .03
  Surprise 36.4 (7.2) 71.7 (6.2) <.001 37.4 (7.1) 61.6 (6.4) <.001
  Disgust 21.2 (6.1) 43.4 (6.7) .02 23.2 (5.8) 55.6 (7.3) <.001
  Sadness 48.5 (7) 79.8 (6.5) <.001 47.5 (6.7) 71.7 (6.2) <.001
  Pain 16.2 (4.4) 60.6 (6.4) <.001 20.2 (5.2) 47 (6.5) <.001
  Fear 21.2 (5) 63.6 (6.5) <.001 31.3 (6) 63.1 (6.7) <.001
Gesture Happy 39.4 (6.5) 69.7 (6.2) <.001 38.4 (5.5) 63.1 (5.3) <.001
  Anger 33.3 (5.6) 68.7 (6.1) <.001 48 (7) 75.3 (6.1) <.001
  Surprise 9.1 (3.6) 43.4 (6.1) <.001 19.7 (5) 40.9 (5.5) <.001
  Disgust 13.1 (3.2) 57.6 (6.8) <.001 14.1 (4) 57.1 (6.2) <.001
  Sadness 41.4 (5.8) 77.8 (6.1) <.001 41 (6.3) 60.6 (5) .004
  Pain 20.2 (4.3) 57.6 (6.4) <.001 33.8 (5.3) 72.2 (5.7) <.001
  Fear 36.4 (6) 63.6 (6.5) <.001 24.2 (5) 38.9 (4.3) .26 NS
Social scene Happy - - - 64.4 (6.8) 81.1 (6.3) .069 NS
  Anger - - - 60.6 (7) 73.5 (6.2) .058 NS
  Surprise - - - 28.8 (5.6) 47.7 (5.7) .009
  Disgust - - - 39.4 (6.9) 66.7 (7) <.001
  Sadness - - - 23.5 (4.5) 44.7 (6.1) <.001
  Pain - - - 37.9 (6.4) 59.1 (6) <.001
  Fear - - - 45.5 (6.3) 56.8 (5.4) .85 NS